THE MOVE & MYTH REVIEW
Ori and the Blind Forest: Definitive Edition
A concentrated, emotionally expressive exploration platformer whose movement abilities make returning to familiar places feel newly purposeful.

Game facts
- Developer
- Moon Studios GmbH
- Publisher
- Xbox Game Studios
- Released
- 27 April 2016
- Platforms
- Windows (Steam edition)
- Model
- Paid game
- PEGI
- 7 · Violence — Steam UK listing
- Players
- Single-player
- Length
- Short
- Difficulty
- 4 / 5 · Challenging
- Edition
- Base game
Edition: Base game
The score, explained
The interest and responsiveness of the core decisions and actions.
How progression, exploration and goals fit together.
The coherence of the visual, musical and narrative presentation.
How clearly the game explains its rules and offers useful ways to engage.
The depth of optional goals, alternative approaches and reasons to return.
Return with another way to move
Ori and the Blind Forest: Definitive Edition follows a small spirit through a forest whose routes gradually change as new movement abilities become available. A passage that first appears unreachable can later become part of a familiar journey, giving progression a geographical as well as mechanical shape. Move & Myth values that relationship between memory and movement. The player is not simply travelling through a succession of disconnected stages. Earlier places remain relevant because the character's abilities alter what those places allow. The Definitive Edition is the specific PC version covered here, including its additions and options rather than treating every release as interchangeable. The emotional story and presentation provide a strong reason to continue, while the changing movement vocabulary makes continuing feel increasingly expressive in the player's own actions through the forest.
Make an old place feel different
Exploration works best when a new ability does more than unlock a marked doorway. Ori's movement can change the practical rhythm of a whole stretch, allowing familiar surfaces and environmental features to be connected in another way. The forest's visual identity makes those returns recognisable, while the music helps sustain a sense of continuity between exploration and the story's emotional turns. We rate that integration highly. The game makes progress visible in how a place is traversed, not only in how much of the map has been filled. Its more demanding sequences then ask the player to put those abilities together under pressure. That can give a newly learned action a memorable purpose, turning an abstract upgrade into a moment where the movement system and the drama of the journey briefly become the same thing.
Grace does not mean low pressure
Some sequences demand precise timing and a clear understanding of the route, which can interrupt the otherwise exploratory rhythm. The detailed art can also make practical hazards less immediately distinct than they would be in a more minimal platformer. Difficulty options in the Definitive Edition are worth considering, but the game remains an action platformer whose movement has to be performed rather than merely selected. Players looking for a wholly relaxed story should understand that distinction before choosing it. Its emotional material can also be affecting despite the inviting character design. The recommendation is strongest when you want beauty and physical challenge to share the same journey. If one of those elements consistently interferes with your enjoyment of the other, the coherence of the presentation may not resolve that mismatch in the kind of experience you hoped to have.
Let familiarity become an advantage
Choose this Ori adventure if you enjoy a world becoming easier to read as the character becomes more capable. When a new movement option appears, think about the earlier places it might change rather than treating it only as a solution to the obstacle immediately ahead. That habit makes revisiting the forest feel like investigation instead of routine backtracking. Will of the Wisps offers a broader continuation of the movement-led idea, while the Definitive Edition keeps a more concentrated relationship with its original forest journey. It suits players who enjoy an emotional story expressed through a physical route, with enough precision to make the act of travelling meaningful. The satisfaction comes from recognising a place and then discovering that the person moving through it can now respond with a more fluent and deliberate set of choices.
The verdict
A concentrated, emotionally expressive exploration platformer whose movement abilities make returning to familiar places feel newly purposeful.
Reasons to play
- Traversal development changes the reading of the map
- Art and music give the journey a coherent emotional tone
- The Definitive Edition broadens the original adventure's options
Reasons to think twice
- Precision sequences can create abrupt pressure
- The presentation sometimes makes hazards harder to distinguish
See the game


Assist & accessibility
Explore the available settings and control options on the official game page before choosing your setup.
Parents’ guide
Players: Single-player. Check the current Steam listing for the game, available editions and separately sold downloadable content.
Age classification: 7. Violence Steam UK listing
Official sources
Reviewed: November 2026